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#!/bin/zsh -f
# initialization {{{
PLAY_DEBUG=${PLAY_DEBUG:-0}
[[ $PLAY_DEBUG == 2 ]] && setopt xtrace
PLAY_DIR="${PLAY_DIR:-${0:h}}"
PLAY_GAMES="${PLAY_GAMES:-$PLAY_DIR/games}"
PLAY_TEMPLATES="${PLAY_TEMPLATES:-$PLAY_DIR/templates}"
typeset -A ENV EENV
BIN=$0
# }}}
# global functions {{{
out () {
echo ">>> $@"
}
log () {
[[ $PLAY_DEBUG > 0 ]] && echo "*** $@"
}
die () {
out "*** ERROR: $@"
exit 1
}
exp () {
log "Setting envvar '$1' to '$2'"
export $1=$2
}
exc () {
cmd="eval"
if [[ $1 == "-e" ]]; then
cmd="exec"
shift
fi
log "Executing (using '$cmd'):"
log "> $@"
$cmd "$@"
}
EXPORT () {
local name=$1
shift
for f in $@; do
eval "$f () { ${name}_${f}; }"
done
}
inherit () {
zparseopts -D e=nonfatal
if [[ ! -e $PLAY_TEMPLATES/$1 ]]; then
if [[ -n $nonfatal ]]; then
log "Template '$1' not found"
return
else
die "Template '$1' not found"
fi
fi
source $PLAY_TEMPLATES/$1
}
load () {
inherit -e default
source "$PLAY_GAMES/$1"
}
# }}}
# default template {{{
# exporting variables
EENV[WINEPREFIX]='eval echo $PREFIX'
ENV[DISPLAY]=":1"
PREFIX="~/.wine"
# functions
play_execute () {
exc -e startx $BIN -x $GAME -- :1 -ac -br -quiet ${=EXARGS}
}
play_prepare () {
# set display size
[[ -n $SIZE ]] && exc xrandr -s $SIZE
}
play_setenv () {
for e v in ${(kv)ENV}; do
exp $e $v
done
for e v in ${(kv)EENV}; do
exp $e `eval $v`
done
}
play_run () {
# start game
exc wine start $GPATH "$ARGS"
# wait for wine to shutdown
exc wineserver -w
}
play_cleanup () {
}
EXPORT play execute prepare setenv run cleanup
# }}}
if [[ $1 == "-x" ]]; then
load $2
setenv
prepare
run
cleanup
else
GAME=$1
DGAME="$PLAY_GAMES/$GAME"
list () {
out "Games are:"
for k in $PLAY_GAMES/*(.:t); do
echo "\t> $k"
done
}
if [[ -z $GAME || ! -e $DGAME ]]; then
[[ ! -e $DGAME ]] && out "Game '$GAME' not found"
list
exit 1
else
out "Launching '$GAME'"
load $GAME
execute
fi
fi
# vim: foldmethod=marker
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