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* [default] xrandr instead of nvidiaHEADmasterRené 'Necoro' Neumann2019-02-241-3/+8
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* Major overhaul: Support non-wine gamesRené 'Necoro' Neumann2013-02-151-5/+10
| | | | | | | | | | | | * Moved wine support to own template * Added xpad template * Added no-x template for games that don't support being started on another X. * Improved ways template functions work together: - EXPORT now appends - OVERRIDE replaces all the others - in game: command 'super' to call the phases of the templates - super supports "-r tpl" to remove the phase function of tpl
* Move WINEDEBUG to play.shRené 'Necoro' Neumann2012-09-111-1/+0
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* Split 'prepare' in setupX and prepare -- this allows to cleanup even after ↵René 'Necoro' Neumann2012-09-101-2/+10
| | | | killing X
* EXPORT now knows the template we are in -- no need to pass itRené 'Necoro' Neumann2012-09-101-1/+1
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* Fix the NO_WINEINSTS stuffRené 'Necoro' Neumann2010-09-131-2/+1
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* Move wine instances to '~/.wineinsts/' and make this default inRené 'Necoro' Neumann2010-09-131-0/+2
| | | | | | | template. Added a '$NO_WINEINSTS' which returns to old PREFIX behavior if set. Else PREFIX is relative to ~/.wineinsts/.
* Disable WINEDEBUG only if not running in debug modeRené 'Necoro' Neumann2010-06-181-1/+1
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* Added implicit default templateRené 'Necoro' Neumann2010-06-151-0/+11
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* Merge functions.sh and templates/default back into play.shRené 'Necoro' Neumann2010-06-151-39/+0
| | | | Thus the goal of one-file-install can be kept.
* added some games; added templates; added debug; moved functions to functions.shRené 'Necoro' Neumann2010-06-151-0/+39